In Heidegger‘s philosophic description of things, he uses physical objects to discuss things like the jug or the chalice. In his essay entitled, “Things”, Heidegger uses the analogy of a jug filled with wine to provide his philosophy on things or objects. The truth of the jug is not known until you pour out the wine and consider the whole system, the source, the purpose and the recipient of the wine. The wine comes from the grape. The grape comes from the earth and the sun. The wine can be poured to honor the gods as a libation: bringing all these together in “mirror-play.” In other words it’s not the jug or the wine that are the things, it is the four-fold unity as Heidegger suggests that gives meaning to the thing.
So how do we look at the soft programming objects developed by writing lines of text in a programming language?
Computer programmers follow a methodology referred to as object oriented programming in which they create small mini-programs that represent objects. These objects have attributes such as name and type, and functions referred to as methods. Programming objects can act and be acted upon. They function like a template that they can be used to create or instantiate new objects over and over again. For example a text box in Power Point is an object. Every time you create a new text box in Power Point , you are instantiating an object. It is a very simple object but it is an object nonetheless.
For a much richer understanding of soft objects, visit Second Life (www.secondlife.come) and learn how to create an object. What would Heidegger have thought of “prims” as objects in virtual environments like Second Life? Here’s a video from Dr. Tony O’Driscoll on the seven sensibilities of virtual worlds, including sense of self and sense of distance which I suspect Heidegger would have had to much to say about. http://www.youtube.com/watch?v=O2jY4UkPbAc
In the world of knowledge and learning management we deal with soft objects more then hard objects. We deal with information and the context of information. The computer, the mp3 player or the CD-ROM for that matter are physical objects that contain the soft objects. So how can we apply Heidegger’s metaphor of the jug and the four causes to knowledge and learning management objects?
References
Heidegger, Martin, (1971). The Thing. Poetry, Language, Thought. (Albert Hofstadter, Trans.).(pp. 165-182). New York, NY: Harper Collins Publishers, Inc.




