Back here at the 3D Learning Conference. The first presentation is a discussion of a wiki research project taking a look at virtual worlds and their applications in the business world. The speaker is a classic with a beard, long hair and a black Amish style hat. And of course he has a MacBook Pro with lots of crazy stickers on it. I would never put stickers on my MacBook Pro. Yes, I am a MacBook Pro owner.
The theme again this morning, in regards to training applications, is that 3D virtual worlds introduce an opportunity for people to learn together live. Virtual World training evironments should allow for quicker up time to train on various skills and domains.
For the first time in this conference the topic of informal vs formal training. Formal training is not going to away nor will learning management systems. The comment made is that virtual worlds has the capability to integrate both informal and formal learning.
One thing that I have noticed about this conference is that very little has been mentioned in regards to cognitive science and how people learn. Speakers thinks like engagment, interactivity, entertainment .. etc., but very little about the research in learning and this technology supports the learning research. This indicates to me that more research is needed in this space.
How do we get to a tipping point for using this technology? The interface must be easy to use and designed to support the end users goal. Secondly we need to move away from the idea that this technology as a game like technology but a business application.
One comment made today, I have actually been making about high end elearning. This technology will only take off when the gaming software companies get the idea that there is a market for this application. I am not quite convinced. We have had very high end elearning designs now for many years and very few companies have picked up on the business concept of selling other then small highly targeted start-up type companies. So I suspect that this technology will also be delivered only by small highly targeted companies.
An interesting conversation has begun around … what is the business case .. why would we start writing checks (or cutting POs) to introduce this technology as an enterprise business solution? Great point presented, is that we need a few things to work really well like safety training for example. If the safety training industry broadly adopts this technology that’s a great win. We shouldn’t wait for the technology to be on every desktop. The recommendation just made is that we should look for compliance, mandatory type training and focus on this area and then gather research on this area.
Finally, I just heard a very cool idea. During the design phase of a hotel, prior to starting the construction, the design documents were taken to create a virtual version of the hotel. They constructed a model of the building and allowed the construction team to walk through in 3D and have meetings and discussions about the construction of the building before it was even built, which then influenced the construction itself. That’s innovative!
Another idea presented … extend live programs to 365 day per year interactions and collaborations. I have seen post conference Web 2.0 collaboration tools and my experience has been that once people leave the live event, they get back to their job and forget all about the collaboration. We just get too busy to collaborate, innovate .. etc. .. what a shame. Too many emails, status reports and so little collaboration and innovation time.